传理学学士(荣誉) - 游戏设计与动画主修 BA(Hons)
传播学学士(荣誉)——游戏设计与动画主修本科
The Game Design and Animation programme is an interdisciplinary subject integrating artistic theory and practice, with a focus on two major areas: game development and digital animation. The curriculum aims to equip students with a solid foundation across multiple disciplines—preparing them for diverse career paths in digital entertainment, creative arts, and the cultural industry, as well as laying academic groundwork for further postgraduate study. Core topics include drawing, animation principles, visual storytelling, programming, mathematical foundations essential for computer graphics, and cutting-edge technologies such as generative AI—all contextualised through social and cultural perspectives to help students understand the historical background and professional context of the industry. In their upper years, students may choose either game design or animation as their primary specialisation, culminating in a distinctive, professionally executed honours project during their final year.
开学与申请日期
2026
| 开学日期 | 申请开始日期 | 申请截止日期 | 申请状态 |
|---|
| 2026-09 | 2026-01-02 | 2026-06-11 0天 | 已截止 |
课程描述
该“游戏设计与动画”本科专业(67学分主修课程 + 6学分荣誉项目 + 15学分自由选修)提供跨学科、双轨并重的培养路径,聚焦数字娱乐产业与深造需求。课程体系结构清晰:
- 基础阶段(一、二年级):夯实核心能力,涵盖动画基础、跨文化游戏研究、绘画与编程基础、游戏叙事与分镜、数学建模、视觉传达、游戏与动画制作工坊等,强调技术+艺术+人文融合。
- 进阶阶段(三年级起):学生须选择高级动画方向(灯光渲染与风格、动态图形设计、表演动画)或高级游戏设计方向(3D游戏世界编程、游戏AI、物理与仿真),深化专业能力。
- 前沿拓展:纳入生成式AI在创意实践、扩展现实(XR)创作、面部动画、区块链游戏经济、纪录片与实验影像、游戏声音设计、交互图形、动作捕捉等前沿议题。
- 实践与研究闭环:含多门零学分实践课(Practicum I/II)、1学分毕业项目预备工作坊,最终以6学分荣誉毕业项目(GAME4898/4899)完成综合成果输出。
- 跨域选修灵活:12学分主修选修课广泛覆盖电影、音乐、历史、人文、创意产业等领域,支持个性化发展。
整体强调动手能力、批判思维、文化意识与技术创新的统一,为行业就业或研究生深造奠定坚实基础。